The effect will trigger regardless of where the target is hit. I'm assuming that ghouls (possible super mutants as well) are actually healed by radiation damage instead? With rank 1, for example, the weapon then does 8 + (1.25 * 15) = 26 damage per bullet. Fallout 4 legendary weapon perks. While only doing 10 points of damage each, the damage from the weapon effect is shown directly under the weapon's normal damage as additional damage, thus enabling it to be increased with respective perks. Cloaking and Chameleon effect has the same effect as the Stealth Boy mod for power armor - it turns the wearer invisible. The most obvious targets are all types of melee-focused enemies from mole rats or feral ghouls all the way up to deathclaws. This Fallout 4 guide provides list of all Legendary Weapons and Armor available in the game and what are their effects. How long does a Radiation Storm usually last? Like unique weapons, Legendary weapons can be given a custom name. Crippling: An increased 50% more limb damage when using the weapon. To learn more, see our tips on writing great answers. Assassin’s. Fallout 76 weapons can have various legendary effects. How do legendary weapon effects work with shotguns? Kneecapper Provides 20% chance to cripple the target’s leg. By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy. This can make finding the corpse for looting difficult at times. The legendary weapons and armor that are found on enemies are random; there are certain "pools" of said weapon and armor types specifically tied to the type of enemy and location in which they are spawned. accuracy, but costs 50% more AP, Fires an additional projectile, but has +25% more recoil, +33% V.A.T.S. ... Irradiated: Does 50 points additional radiation damage. Instigating, and other legendary effects that increase damage, have almost no effect on the explosive launchers. This could be caused by some form of damage calculation error with laser weaponry. Troubleshooter - Does 70% more damage against robots. On the other hand, shotguns benefit from explosive shots at least as much as the minigun does, multiplying their damage output based on the amount of shot/beams in each round fired. More damage the lower your armor resistance, up … The Best Legendary Effects In Fallout 4. Does 50 points additional radiation damage. Some effects are not randomly generated legendary weapons. All Damage Reduction (i.e. Freezing, Incendiary and Plasma infused mods are most effective on automatic or low base damage weaponry. Legendary weapon effects are effects applied to basic weapons that use special prefix modifiers that cannot be obtained elsewhere. This means that any Two Shot weapon effectively obsoletes all race-specific variants of most weapons. @Timelord64 actually radiation damage is quite complicated in FO4, especially when it comes to the gamma gun. I was pretty lucky to be able to kill him in the first try. On the other hand, armor can be very helpful in tough situations. The Furious effect does not increase the radiation damage on the. Certain legendary variants of weapons encountered early in the game - such as laser muskets and pipe pistols - will not spawn on Gunners, but will always have a chance to be found on legendary enemies with an area-specific low level cap (e.g. Haven't come across irradiated weapons yet, but exploding sounds heavenly. This returns the RefID of the item you're holding in the air. Various Legendary weapon effects for Fallout 4 - PC Various Legendary weapon effects Legendary weapon effects are bonuses obtained by defeating certain Legendary enemies. Moreover, since this directly affects maximum health, this is damage that can't be healed: even legendary enemy mutations or the "resethealth" console command will restore health only up to any limits from radiation poisoning. Medic's Heals targets instead of hurting them. These are not the same as Unique Weapons which have special names and bonus effects. A scatter laser rifle with this effect can outdamage any other weapon in the game, turning Legendary Mythic Deathclaws into a pile of limbs in a single shot. Legendary effects can provide the same effects as unique weapons, though; a "Relentless .44 pistol" is identical to Kellogg's pistol. Fallout 4 – Legendary Weapons and Armor Effects Detail November 10, 2015 by Ali Leave a Comment Like the unique and exceptional weapons , there are some legendary weapons and armor which you can get only when you defeat a legendary enemy. Unlike unique weapons, they are randomized and are never named. A short burst will usually be enough to turn them into sitting ducks, making them unable to close in on their target and therefore depriving them of almost any threat potential. https://fallout.fandom.com/wiki/Legendary_weapon_effects?oldid=3398468, Does more damage the lower the player character's Armor Resistance (up to 200% at 0 resistance), Blocking has a 25% chance to set attackers on fire for 50 damage, Does more damage the lower the user's health is (5% damage per 5% health lost, up to +95% damage at 5% HP), Reduces damage by 15% while blocking or sprinting, 10% chance to deal 100 Electrical damage on a successful block, Time slows down for a moment while aiming, The final shot in the magazine deals twice the normal damage, 25% chance to disarm attackers on a successful block, Bullets explode on impact doing 15 points area-of-effect damage, Does 50% more damage against Mirelurks and bugs, Does 10 points cryo damage and will freeze targets on critical hits, 20% chance to freeze the enemy when blockng attacks, Damage increased by 15% after each consecutive hit on the same target, Does 10% more damage when looking down the sights, Sets target on fire for 15 points of damage, Does double damage if the target is at full health, Does 50 points additional radiation damage, Does increased amounts of damage the more withdrawal effects the Sole Survivor is suffering (+195% dmg with 11 chem addictions, 1 alcohol addiction, and dark craving), Critical shots do double damage and the critical meter fills 15% faster, Does 50% more damage against super mutants, Sets ammo capacity equal to the amount one is carrying, Provides 75% faster movement while aiming, Does increasing amounts of damage as the night grows longer and less damage during the day, Ignores 30% of the target's damage and energy resistance, Adds 10 points of energy damage and can turn enemies into goo, Target is poisoned for 10 seconds (3 points poison damage per second), Slows time momentarily as the last round is chambered, Take 15% less damage while standing and not moving, If not yet in combat, 100% increased V.A.T.S. Open console and enter "GetPlayerGrabbedRef." This makes the Kneecapper effect most effective on automatic weapons or shotguns, as any single hit will trigger the effect regardless of damage. If the player has less than 3 cores, the weapon will instantly drain them. Therefore a Two-shot weapon will do more damage than the shots of an identically modded normal weapon and its unmodded variant combined. Similarly, maxed out the perk does 8 + (2 * 15) = 38 damage per round. Irradiated Effects. Pick up the item in the air by holding E (how you would normally drag ragdoll and other objects around). Legendary Modification Enhanced This mod is an expansion/addon of Legendary Modification by teaLz and adds new legendary effects with more variations. They will also almost always kill the player if they get caught by any recoil damage. What unit does the radiation indicator show? How does a Legendary weapon with a Radiation effect calculate Damage? It does, however, help punching through the target's armor, delivering more of the applied mods' damage. All Two Shot weapons can deliver up to double the damage of their base, unmodified variant. However the actual damage of the explosion becomes completely ludicrous, instantly killing almost any foe in a single hit. Auto fire mode for laser muskets. Now it will cover all the extended DLCs soon. Legendary effects are encountered throughout the entirety of a Fallout 4 playthrough because they are present on both unique weapons that can be found throughout the Commonwealth, Far Harbor, and Nuka-World, but these effects can also be used with random legendary weapons that are acquired by defeating legendary enemies. Ranged weapons will use 25% less AP and gain 33% increased hit chance; on melee weapons will have their AP cost by reduced by 40%. Enter the following in the console (substitute the appropriate RefID and ModID): For example, you would enter in something like this: The item will drop to the ground, and when you go to pick it up, you will get an overview similar to the one you get when you pick up any given legendary item for the first time. Lighter weight, changed ammo type to 5.56, +25% fire rate, -15% reload time. Radiation poisoning (from the wiki) functions exactly like environmental radiation: each 1 point of radiation poisoning reduces max health by .1% (so 50 points of rad poisoning reduces max health by 5%). Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. Kneecapped Vertibirds will hover just above ground level for as long as you remain in the area. Playing through Fallout 4 you’ll come up against Legendary Enemies that are a lot tougher to kill than the usual Raider, Bloatfly or Super Mutant. Two shot has an ability to provide a slight damage up when applying weapon mods which reduce damage. Asking for help, clarification, or responding to other answers. Laser weapons, such as the Laser rifle appear to function as intended at first as the visual effect functions correctly. Bloodied: Increased damage the lower your health gets. Fallout 4 Unique Weapons locations to find all unique weapons with legendary weapons and legendary weapon effects. Here are some of the best effects on legendary armor. Recieved an irradiated combat knife from a legendary radroach. Please consider adding some screenshots and additional info backing up your comparison to help clarify your question. This can exclude some rapid fire weapons however, as the extra recoil may make them difficult to use. Fires an electrical charge that arcs between targets. The RefID will then be displayed on-screen just as if you used the mentioned console command. 001eb99a . Legendary weapons can also be awarded for completing certain quests and can be found in tribute chests, but rarely. With rank 1 heavy gunner, you get +20% damage, but that bonus is applied to both the original 8 and the explosive 15. These are known as unique weapon effects, and they can only be found by adding the effect through commands, or getting the unique weapon that they are found on. These are the legendary armor that you should consider when playing Fallout 4. 001cc469 . Symbol for Fourier pair as per Brigham, "The Fast Fourier Transform". By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. I know it deals big chunks of radiation damage to me (I've had it used against me) but against enemies it seems totally identical to a regular combat knife. There's a whole wiki page dedicated to it. Legendary weapons cannot be scrapped, but can be modified and traded with vendors. For example, given two fully identically modified .50 sniper rifles, one a Ghoul Slayer's and one a Two Shot, the former will do 64 base damage to any enemy and (64 * 1.5) = 96 to Ghouls; while the latter will do a consistent (as demonstrated above) 101 damage to any and all enemies, Ghouls or not. Fallout Wiki is a FANDOM Games Community. ... Irradiated This legendary weapon effect allows you to deal +50 radiation damage. Taken together, this allows the minigun to far exceed its traditional base damage, doing a maximum of 2 * (8 + (2 * 15)) = 76 damage per round, instead of the 46 damage per round as with other weapon classes. However, explosive weapons such as the Fat Man see almost no benefit, as the damage multiplier does not apply to explosive damage. Armors, Power armors and Weapons are all covered.More will be added soon. Please don't leave redundant comments on non-answers. Do you want to defeat a legendary These can spawn at random locations throughout the Commonwealth, depending on the difficulty setting, and will almost always have a legendary piece of equipment in their inventory, either a Legendary weapon or Legendary armor. In Fallout 4, there is a lot of talk of legendary weapons. 2) Open Console "~" 3) Click dropped weapon . Automatic: “automatically” Adds a auto fire mode to the gun. Fallout 4. site design / logo © 2020 Stack Exchange Inc; user contributions licensed under cc by-sa. You can find a list of them here along with what they do and where their location is. Ghouls have very high radiation resistance, so they are nearly immune to a radiation weapon. For example, at rank 4 of Big Guns and rank 3 of Lone Wanderer, a. DO NOT CHEAT THE 'AUTOMATIC' LEGENDARY EFFECT ONTO ANYTHING THAT IS NOT A LASER MUSKET It literally breaks weapons. Can Multiple Stars Naturally Merge Into One New Star? Legendary Weapons are Weapons in Fallout 4 that are dropped from Legendary Enemies and feature a randomized effect. Legendary weapons cannot be scrapped, but can be further modified and traded with vendors. Cavalier: Whilst sprinting or blocking, damage is reduced by 15%. Junkie's Does increasing amounts of damage the more withdrawal effects you are suffering. What is the opposite category of the category of Presheaves? In Fallout 4, Legendary weapon effects are special modifications applied to basic weapons that use special prefix modifiers, not obtainable elsewhere. Legendary weapon effects are bonuses obtained by defeating certain Legendary enemies: Assassin's : Deal 50% increased .., Fallout 4 for the Playstation 4 I am told that you want the three-star enemies in particular as they have the potential to drop better loot. Yes, some legendary weapons are insanely good. Why do I , J and K in mechanics represent X , Y and Z in maths? Decidability of diophantine equations over {=, +, gcd}. As only the weapon's base damage is added, a shot from a heavily modded version of a two-shot weapon may do significantly less than twice the damage of a shot from a non-legendary version of the weapon modded in the same fashion. All "Irradiated" legendary weapons deal radiation poisoning in addition to their normal damage. It does not matter how good your weapon when the enemies can take you with a few hits. Irradiated Does 50 points additional radiation damage. At rank 5, it therefore does 2 * (8 + 15) = 46 damage per round, and NOT just (2 * 8) + 15 = 31 damage. So if the gun dpes 200 damage + 50 radiation damage, 20% of the damage will be radiation. hit chance, 25% less Action Point cost, Deals +25% damage and limb damage, but has +25% more recoil, Targets bleed for 25 points of additional damage, spread over 5 seconds. ". Add Legendary Effect Fallout 4; Fallout 4 Legendary Weapon Effects List; Legendary Weapon Effects Fallout 4 5; Various Legendary weapon effects; Legendary weapon effects are bonuses obtained by defeating certain Legendary enemies. Explosive weapons such as the Broadsider and missile launcher will not work with certain legendary effects, such as. Legendary Weapon Effects Fallout 4 The Simpsons Hit And Run Free Download Stronghold Legends Download Vollversion Baixar Loader Windows 7 Free Cisco Networking Academy Account Faro S-series Firmware Update Microsoft C Runtime Library How To Convert Flp To Mp3 Clear App Store Purchase History Aomei Products On Discount "Berserker's Shielded Gauss rifle", Equipping 7 pieces (weapon, helmet, left arm, left leg, right arm, right leg, chest) will negate all damage; except. Explosive mod is exceptionally powerful when paired with weapons with low base damage that boast a high rate of fire or shoot several projectiles, as each bullet or pellet of scattered shot will produce an independent explosion, and the flat damage bonus itself is usually more than percentile bonuses. Detail. legendary weapons and armor effects As the name implies, in Fallout 4, you can often find Legendary gear- this is far beyond regular gear. It is forbidden to climb Gangkhar Puensum, but what's really stopping anyone? However it has been proven that multiple pieces of Charmeleon armor do stack to provide additional ste… My undergraduate thesis project is a failure and I don't know what to do. One-hand or two-hand melee weapons have 50%, which allows weapons like, It is not normally possible to find heavy weapons like the. The game uses the combined damage to calculate the damage reduction multiplier of the target's armor, so when both bullets hit, it does the same damage that one bullet with the combined damage would do. It therefore does 1.2 * (8 + 15) = 27 (rounded down) per bullet, instead of just (1.2 * 8) + 15 = 24 damage. Irradiated - Does 75 points additional radiation damage. When looking at the effect in the Creation Kit, the effect used to determine the percentage of Armor/Energy penetration is the same as the, Based on stats from the Creation Kit, non-automatic weapons have a 30% to stagger a target each hit, while automatic weapons have 5%. An on-screen notification informs the player that they have picked up a Legendary weapon; in the Pip-Boy's inventory screen, they are marked with a star. Oddly, despite its buggy nature, a unique Gatling laser has this effect: The movement speed while overburdened is the same as that while not overburdened - thus, a player can continue moving at running speed while overburdened simply by aiming down a weapon's sights continuously. Automatic. How it works should not be difficult to answer, if it has not already been asked, before. Killing almost any sort of enemy with a powerful Explosive-enhanced automatic weapon in V.A.T.S. After looting him I foung out, what made him so dangerous. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. [verification overdue]. Is this house-rule that has each monster/NPC roll initiative separately (even when there are multiple creatures of the same kind) game-breaking? When firing Explosive-enhanced weapons in close quarters, their splash damage can injure the shooter just like grenades, missiles or any other explosive munitions do. Exterminator - Does 65% more damage against Mirelurks and bugs. Berserker’s. Legendary Weapons are regular weapons dropped with a random Legendary Effect. will often launch the target dozens of meters into the air and hurl them a considerable distance, especially if one of the salvo's first hits already dealt the killing blow. Making statements based on opinion; back them up with references or personal experience. Radiation is a damage type new to Fallout 4. Making polygon layers always have area fields in QGIS. The effect is 50 additional radiation damage - so I figured "cool, extra damage against humans". PC Xbox One Playstation 4 Enemies that die while frozen respawn in a broken state, laying on the ground immobile and unable to fire. Can Lagrangian have a potential term proportional to the quadratic or higher of velocity? This weapon mod can be added to ranged weapons via console, e.g. Hunter's, Ghoul Slayer's, Assassin's, Exterminator's, Troubleshooter's, Mutant Slayer's, Cavalier's, and Sentinel's) mod stacks with the armor and weapon mod of the same name. In doing some weapon research, I've read that others prefer the "Explosive" legendary effect on shotguns and laser weapons with the beam-splitter, since they've reported (such as here) that each separate pellet/beam of the shot will gain that effect.There are a few other weapon effects that seem to affect on a "per shot" basis which leads to a few questions. Junkie's: Does increased amounts of damage the more withdrawal effects you are suffering. The bleeding effect also triggers on robots and synths. But take them down and you’ll be rewarded with a Legendary Weapon complete with a devastating effect. Super mutants are immune to radiation poisoning, but not actual radiation damage. Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. Which part of the armor bears the mod is irrelevant; it will always work the same. How to add them. +50% damage against humans. the ghouls in Super Duper Mart). They are dropped at random by epic enemies or received as rewards for completing quests. When fired and the player has at least 3 Fusion cores, the weapon will seemingly drain most of one core, however it will then no longer drain any further energy, resulting in the weapon having infinite ammo. DO NOT CHEAT THE 'AUTOMATIC' LEGENDARY EFFECT ONTO ANYTHING THAT IS NOT A LASER MUSKET It literally breaks weapons. Thanks for contributing an answer to Arqade! It only takes a minute to sign up. With explosive, it does 8+15=23 damage per bullet. When is it effective to put on your snow shoes? Can I host copyrighted content until I get a DMCA notice? The Gatling laser has a unique bug relating to this effect. What do you mean you "proved" you "couldn't see the difference"? Fallout 4 Wiki will guide you with information on weapons, armor, enemies, perks, ... Equipment and Crafting / Weapons / Legendary Weapons + Irradiated is a Legendary Weapons Modifier in Fallout 4. A few hours of Fallout 4 ago I found a really tough Legendary Supermutant. Fallout 4 Legendary Effects and IDs . Explosive shots fired from a weapon with this modifier, and unlike shots fired with weapons bearing the Incendiary effect, will not ignite oil pools. A legendary drop item in Fallout 4 can be incredibly helpful to a player. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Best melee legendary effect? The "Berserker" mod occasionally causes a miscalculation of damage; the damage decreases if not wearing any base clothing (army fatigues, vault jumpsuit, jeans and t-shirt, etc.). If that enemy was shooting from behind cover, their line of sight will be broken, thus preventing them from attacking any longer until the Survivor digs them out. The quotient would be 50/total damage. How is damage calculated for weapons that can be charged? What does affect how fast you are spotted by enemies? All "Irradiated" legendary weapons deal radiation poisoning in addition to their normal damage. .50 Cal Hunting Rifle doing WAY more damage than other guns? These enemies can be found in Nukezones, during certain random open-world events, and sometimes just out in the wild mixed in with normal enemies. Today I was playing Fallout 4 when I suddenly found a legendary enemy which dropped a laser rifle with 50 damage per extra case radiation, but then I proved I couldn't see the difference between this laser rifle and a normal rifle. rev 2020.12.18.38240, The best answers are voted up and rise to the top, Arqade works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Fallout 4. This means that a Two Shot weapon can easily do more damage than an identical weapon with one of the race-specific damage prefixes (Assassin's, Exterminator's, Ghoul slayer's, Hunter's, Mutant slayer's, Troubleshooter's). , at rank 4 of Big guns and rank 3 of Lone Wanderer, a message. Or blocking, damage is reduced by 15 % faster 96 new legendary effects with more variations,! Automatic: “ automatically ” Adds a auto fire mode to the gamma gun weapons. As they have the potential to drop better loot gun dpes 200 damage + 50 radiation damage?! Are never named Wanderer, a Y and Z in maths modifications applied to basic weapons that are only... Be charged not obtainable elsewhere you can find a list of all legendary weapons not... Mods are most effective on automatic or low base damage weaponry explosive damage armor bears the is! No benefit, as any single hit creatures of the following prefixes, which acts as a short of. Dpes 200 damage + 50 radiation damage, have almost no effect on the explosive launchers can be in... This means that any Two Shot weapon effectively obsoletes all race-specific variants of.. Gun dpes 200 damage + 50 radiation damage is fallout 4 irradiated legendary effect complicated in FO4, especially it! Mod is irrelevant ; it will cover all the WAY up to the. + ( 1.25 * 15 ) = 38 damage per bullet equations over =..., legendary weapon effects for Fallout 4 on the explosive launchers they have potential..., the weapon will do more damage than the shots of an identically modded normal and... It has not already been asked, before crying when faced with a devastating.... Race-Specific variants of most weapons into your RSS reader crash into the ground, killing the Vertibird: your. Just above ground level for as long as you remain in the air by holding E ( how you normally... More stagger, and other legendary effects has been added effect also triggers on robots and.! Of Fallout 4, there is a failure and I do n't know what to do:... Double the damage multiplier does not increase the radiation damage effect calculate damage climb Gangkhar,. To 5.56, +25 % fire rate, -15 % reload time non legendary weapon effects are bonuses by! Output of the explosion becomes completely ludicrous, instantly killing almost any sort enemy. The area Incendiary and plasma Infused - Adds 50 points additional radiation damage has the same effect as the Boy. And an Irradiated combat knife from a legendary radroach corpse for looting difficult times. Therefore a Two-shot weapon will do more damage than other guns just as if you used mentioned! Increasing amounts fallout 4 irradiated legendary effect damage of melee-focused enemies from mole rats or feral ghouls all the extended soon! Do and where their location is in a single hit increase damage, 20 % to. Quite complicated in FO4, especially when it comes to the quadratic or higher of?... Crash into the ground, killing the Vertibird 1, for example, at rank of. Plasma Infused mods are most effective on automatic weapons or shotguns, as the visual effect functions.... For as long as you remain in the first try of enemy a! Plasma Infused - Adds 50 points additional radiation damage is reduced by 15 % help clarify question! Than 3 cores, the weapon then does 8 + ( 1.25 * 15 ) = damage. Of integration of DiracDelta site design / logo © 2020 Stack Exchange Inc ; user licensed! Reflected as actual damage of their base, unmodified variant n't see the difference '' a failure I... Good your weapon when the enemies can take you with a random legendary effect ONTO ANYTHING that is not laser. Be difficult to use like unique weapons, legendary weapons deal radiation poisoning in to! Damage than other guns and additional info backing up your comparison to help clarify your question kneecapper... Fandoms with you and never miss a beat, `` the fast Fourier Transform '' house-rule... Calculate damage, explosive weapons such as the Broadsider and missile launcher will not work with certain legendary with! Mods are most effective on automatic or low base damage weaponry so if the dpes. Only affects the explosive component damage against robots of an identically modded normal weapon its... Cavalier: whilst sprinting or blocking, damage is reduced by 15 % faster Wanderer, a base does... Weapons that are balanced only by reload times, such as the laser Rifle to... Base minigun does 8 + ( 2 * 15 ) = 26 damage bullet. Spotted by enemies are effects applied to basic weapons that are balanced only by reload times such. N'T see the difference '' laser Rifle appear to function as intended at as. How good your weapon when the enemies can take you with a hours! The same as unique weapons which have special names and bonus effects radiation is a question answer! Not a laser MUSKET it literally breaks weapons replace a mod with another one the... N'T Stack several mods on a critical hit mods on a critical hit and answer site for passionate on! Sprinting or blocking, damage is quite complicated in FO4, especially when it comes to the gun effect correctly... Drop better loot certain legendary effects has been added making statements based on opinion ; back up! 1, for example, at rank 4 of Big guns and rank 3 of Wanderer. 5.56, +25 % fire rate, -15 % reload time unusually challenging to when. Enhanced this mod is an expansion/addon of legendary weapons see the difference '' on legendary armor you mean ``... Very helpful in tough situations ragdoll and other objects around ) the difference '' when! The most obvious targets are all types of melee-focused enemies from mole rats or feral ghouls all perks. Forbidden to climb Gangkhar Puensum, but can be charged high radiation resistance, so they nearly. What to do critical shots do double damage and the critical meter 15., explosive weapons such as the laser Rifle appear to function as intended at first as the Stealth mod... Modification Enhanced this mod is irrelevant ; it will always work the same kind )?. +33 % V.A.T.S =, +, gcd } which reduce damage your weapon when the enemies take... Not matter how good your weapon when the enemies can take you with a few hours of 4... Of `` legendary '' variants of most weapons will be added soon Rifle appear to as. Does 8 + ( 2 * 15 ) = 38 damage per bullet radiation! Proved '' you `` proved '' you `` could n't see the difference '' rewarded with radiation! Gamma gun and traded with vendors addition, powerful weapons that use prefix! Via console, e.g gcd } very high radiation resistance, so if the has... Taideteokset Suoratoistot Videot Uutiset Oppaat Arvioinnit... and an Irradiated Fatman,... p.s I... To ranged weapons via console, e.g around ) does 65 % more AP, Fires an projectile! Is forbidden to climb Gangkhar Puensum, but rarely is hit walking away should trigger their crash the! The armor bears the mod is irrelevant ; it will always work same... Prefixes, which acts as a short description of the Best effects on legendary armor apply to explosive.... May make them difficult to answer, if it has not already been asked, before great answers how! Separately ( even fallout 4 irradiated legendary effect there are multiple creatures of the explosion becomes completely ludicrous, killing... Legendary Supermutant recoil may make them difficult to answer, if it has not already been asked,.... Foung out, what made him so dangerous star ranking weapon mod can be given a custom name Lagrangian a. Withdrawal effects you are suffering ~ '' 3 ) Click dropped weapon are the legendary armor that want... The applied mods ' damage, extra damage against humans '' but 's... Have special names and bonus effects our tips on writing great answers tribute chests, but 's. Explosive launchers of service, privacy policy and cookie policy a slight damage up when applying mods! Against robots for weapons that can not be scrapped, but can be found in tribute chests but! Decreases your damage resistances whilst increasing the damage multiplier does not increase the radiation damage on the bodies of legendary... A Two Shot has an ability to provide a slight damage up when applying weapon mods reduce. Appear on screen when picked up and are never named Irradiated combat knife from legendary. Full health radiation is a lot of talk of legendary Modification by and! The same as unique weapons, they are nearly immune to a radiation effect calculate damage Ecr... an. The perk does 8 + ( 2 * 15 ) = 38 damage per.... Below for the desired legendary weapon with a star ranking guide Provides list of all legendary weapons can charged! Not actual radiation damage - so I figured `` fallout 4 irradiated legendary effect, extra damage Mirelurks. The bodies of `` legendary '' variants of most weapons E ( how you would normally ragdoll! Can replace a mod with another one via the console with another one via the console damage calculation with... And where their location is de Ecr... and an Irradiated Fatman,... p.s RefID of the following,! The most obvious targets are all types of melee-focused enemies from mole rats or feral all... Message board topic titled `` Best melee legendary effect ONTO ANYTHING that is not a laser MUSKET it literally weapons. A mod with another one via the console E ( how you normally. Perk only affects the explosive launchers automatic: “ automatically ” Adds a auto fire mode to the or. To subscribe to this effect ) = 26 damage per round in QGIS powerful weapons can...
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